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Sefton Hill and Jamie Walker, the masterminds behind the epicBatman Arkhamtrilogy, are cooking up something at their brand new studio, Hundred Star, which was founded just last year.

Rocksteady is known for bringing Batman to life with fluid combat, amazing art direction, and iconic villains from Batman’s Rogue Gallery. They singlehandedly revolutionized superhero games with their high-quality Batman games and paved the way for other studios to do the same in the superhero genre.
The Rocksteady Co-founders Created a New Studio in 2023
In 2022, Hill and Walkerbid farewell to Rocksteady to start fresh, and now they’ve teamed up with Xbox to create their next big AAA action game. Their new studio has struck a deal with Xbox Game Studios to craft a high-quality, single-player, action-adventure experience using Unreal 5. While details are scarce, we know it’s in the works, though we might be waiting for a long time for it to be released.
According toeXputer, the deal has been completed, and the new studio is ready to kickstart development. As for exclusivity, it’s anyone’s guess: be an exclusive, or come to PS5 either at launch or later on down the line. This will depend on their strategy at that time.

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Suicide Squad: Kill the Justice League’s New Patch Adds a Teaser to 1 Character that all of the 12 Players Still Playing will Love
Based in the UK, the studio has a team of 100 game enthusiasts, and they’re all in on crafting AAA experiences. Their upcoming title is a single-player adventure built in Unreal Engine 5. Xbox’s The Coalition studios are known as the experts of Unreal Engine and have recently helped Ninja Theory onHellblade 2and Obsidian onAvowed.They could potentially also assist the brand-new studio in making the most out of the engine.
After wrapping upArkham Knightin 2015, the studio took a detour withSuicide Squad: Kill the Justice League, a third-person looter shooter set in the DC universe. The game was released earlier this year to negative criticism and fan reception, with WB calling the game a commercial failure.

Rocksteady’s Latest Game Didn’t Meet Critical or Commercial Expectations that The Batman Arkham Games Did
While their recent stint withSuicide Squad: Kill the Justice Leaguedidn’t hit the mark (they also left the studio two years before development ended), Hill and Walker have a solid track record in crafting immersive single-player adventures. Hill, in particular, has directed their greatest hits, likeArkham AsylumandArkham City.
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As forKill the Justice League,the core gameplay loop of battling through generic missions to progress the storyfelt repetitive and uninspired. Critics noted a lack of variety in objectives and enemy encounters.The looter-shooter elements felt grindy, seemed tacked on and didn’t meaningfully enhance the gameplay experience at all.
The open world felt empty and lacked the interactivity or interesting side activities found in other open-world games, especially theArkhamgames.While the premise of facing off against corrupted Justice League members was intriguing at first, the story itself wasn’t fleshed out enough, leaving players wanting more depth and character development.

What type of game do you hope to see from the newly formed studio? Let us know in the comments below.
Suhaib Adeel
Gaming Writer
Articles Published :336
Suhaib is a Gaming Writer at FandomWire. He’s extremely passionate about video games and movies, and loves working in the pop culture space. Some of his favorite games include Fallout: New Vegas, Disco Elysium, Yakuza: Like a Dragon, Red Dead Redemption 2, Persona 5, Final Fantasy XII, Dishonored, The Last of Us Part II, and Bloodborne.