Of all the PS5 launch games that are slated to arrive later in 2020,ÂMarvel’s Spider-Man: Miles Moralesmight very well be the most-anticipated game of the bunch for many. While there’s still not a lot we’ve seen ofÂMiles Moraleson PlayStation’s next-gen hardware just yet, developer Insomniac Games did today reveal some rather juicy information about what prospective players can expect in terms of performance.Over on the official Insomniac Twitter account, it was detailed thatÂMarvel’s Spider-Man: Miles Moraleswill boast an optional performance mode that will allow the game to run at 60 frames per second at 4K resolution. This perhaps shouldn’t be much of a surprise given that the PS5 hardware will be much stronger than the PS4 currently is, but it’s still exciting to know thatÂMiles Moraleswill be able to reach new highs that the previous game could not. For reference,ÂMarvel’s Spider-ManÂon PS4was only able to consistently perform at 30fps with a resolution at or slightly above 1080p, depending on whether or not you played on a base console or the PS4 Pro.
That said, the word “optional” that Insomniac uses in this tweet is a bit intriguing. This essentially confirms thatMarvel’s Spider-Man: Miles Moraleswill offer multiple different performance modes to choose from, which tends to be normal for Sony’s first-party titles. That said, it’s currently unknown what this other mode might offer, though a higher frame rate than even 60fps seems likely. For most, 4K/60fps is the benchmark that many want next-gen platforms to seemingly hit, so I would imagine that a lot of folks might go with this option over whatever elseSpider-Manmight offer.

Marvel’s Spider-Man: Miles Moralesstill doesn’t have a release date, but it’s said to launch later this holiday season alongside thePlayStation 5. Hopefully, we’ll start to see more gameplay from the title running at these specs in the near future. Until then, you can check out the game’s box art which was revealed by Sony not too long ago byclicking right here.
