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Bringing two or more franchises together can be a big hit or a miss for the players, and it seems FromSoftware is willing to take that gamble with their upcoming title,Elden Ring Nightreign. However, knowing how it all went down with Ubisoft and their failed ‘COD Killer,’XDefiant, is it what Hidetaka Miyazaki should really be going after?

WhenElden Ringfirst came out, it took the gaming world by storm, blending intricate world-building and the punishing gameplay the director is known for with open-world exploration. And its spiritual successor,Nightreign, is now here to mix elements from all of FromSoftware’s major franchises.
Elden Ring Nightreign and the struggle to not end up like XDefiant
XDefiantwasUbisoft’sambitious attempt to create a first-person shooter that pulled characters, factions, and mechanics from its major franchises likeTom Clancy’s Splinter Cell, Ghost Recon, and The Division. The idea was simple: a crossover experience that offered fan service while showcasing the studio’s diverse portfolio. Unfortunately,the execution didn’t really go as planned.However, unlike Ubisoft,FromSoftwarehas an ace up its sleeve: a consistent thematic and gameplay philosophy across its titles. Whether it’s the gothic horror ofBloodborne, the feudal Japanese setting ofSekiro: Shadows Die Twice, or the medieval fantasy ofDark Souls, FromSoftware’s games share a core DNA.
Elden Ring: Ultimate Guide and Know-It-All Walkthrough
While many elements from these titles havealready made a subtle appearanceinElden Ring,Nightreign, on the other hand, seems to directly borrow some parts of the older games, including much-missed bosses such as theNameless King from theDark Soulsfranchise.
Lessons Learned From XDefiant’s Mishap
As one could have guessed, there was more than one reason that led to the visionary FPS’s downfall, starting with how the game struggled to establish an identity of its own. While the game managed a big smoothie of all the studio’s biggest franchises yet, it failed to bring a flavor of its own, failing to deliver as unique of an experience as one would expect from an up-and-coming FPS.
Elden Ring Nightreign Needs One DLC Boss Fight Hidetaka Miyazaki Intentionally Made Excruciatingly Annoying
Fortunately, inElden Ring Nightreign’scase, it launches under a well-established franchise and might as well be seen as an extension to the first game by many of the players.FromSoftware’sElden Ring Nightreignaims to offer anofficial co-op experience between three playersset in a universe parallel to The Lands Between. The title is already under its network testing phase and is scheduled to be released later this year.
Aaditya Chugh
Senior Gaming Writer
Articles Published :778
At Fandomwire, Aaditya has been covering the world of multiplayer and RPGs in the gaming industry for the last 2 years. He writes on anything AAA, like Elden Ring and Starfield, to Indie hits like Stardew Valley, which even got him a place at the table as one of the official reporters at M. Comic Con 2025. Sony, Xbox, Nintendo, you name it, and he will be here to provide you with whatever you might need to stay in the loop.
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Elden Ring NightreignFromSoftwareUbisoftXDefiant



