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TheGod of Warfranchise is a shining example of what a great video game series can be if the developers are fueled by passion and creativity. The recent games revitalized the franchise with the necessary changes to keep up with the demands of the time and concepts appealing to newer players.

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The people behind the success of the original trilogy set during the Greek Saga may no longer be involved with the franchise or Santa Monica Studio. Still, the community listens to these gaming veterans and they have earned the right to express their opinions without restraint.

The Creator of God of War Is Not Afraid to Share His Thoughts On the Latest Star Wars Game

Santa Monica Studioworked on the original trilogy that featured a much more brutal and bloodier version of Kratos and this was the original vision by the creator, David Jaffe. Jaffe wanted the gaming communityto feel like a monster inGod of Warand thought the best way to do so was by crafting a character that is hellbent on vengeance with a tragic past.

Jaffe has been in the gaming industry for a few years and is well aware and familiar with how things operate. The game developer earned a reputation for being blunt and sarcastic regarding other video games, and the latestStar Warsproject from Ubisoft and Massive Entertainment was not free from Jaffe’s tough love and harsh but honest criticisms.

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After 3.5 hours, I’ve had enough.Honeymoon period was really nice for 2 hours. Then reality set in.It’s not a piece of crap or ANYTHING like that. It’s just very, very uninspired and there’s SO MANY BETTER GAMES (IMO) to play.Let’s discuss!https://t.co/qZLkqtBh4Tpic.twitter.com/60V9UCVkv1

The game has not been officially released but early copies are in the wind for reviewers, and most of them areextremely unsatisfied with the performance of the enemy AI. Times are changing and the gamers are baffled to see how poorly optimized the AI enemy is in the game. Players are convinced this setback pulled them back instead of driving forward.

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Tiny Star Wars Outlaws Detail Could Be Enough to Save Your Life (and Make Nix A Bada*s)

Jaffe had hands-on with the game for a few hours and played roughly 2-hours before concluding it wasn’t all that bad, but it is far from great. Especially in 2024 when countless developers have already overcome major obstacles to optimize games on whatever hardware making Jaffe’s reaction quite relatable.

Star Wars Outlaws Is the Latest Victim of David Jaffe’s Tough Love

The community frequently looks to the insights and perspectives of experienced developers like Jaffe, and he gained their admiration and respect due to his significant contributions and achievements in the gaming industry.

“That State of Play was fantastic!”: God of War’s David Jaffe Waxes Lyrical Over PlayStation’s Mid-Card Offerings, and Asks for 1 Thing to Happen ASAP Which Sony will Surely Ignore

Hopefully, Jaffe’s opinion about the newStar Warsgame will not ruin everyone else’s idea about it, and will buy it regardless. Jaffe’s experience in the craft makes him the best person to be a judge and jury for games.

Ubisoft bit more than it could chew this time and the gaming community is witnessing it first-hand as Jaffe didn’t sugarcoat his thoughts. It is time for game developers to be held accountable for their game’s performance.

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Jaffe isn’t a pushover and expresses his thoughts freely. Perhaps this will encourage gaming studios to improve and give the fans the game they deserve. Do you agree with David Jaffe? Let us know in the comments section below!

Rouvin Josef Quirimit

Content Writer

Articles Published :1209

Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.

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David JaffeGod of WarStar Wars OutlawsUbisoft

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