Forspokenhas players facing off against troublesome enemies, most of which appear towards the middle-to-late game. The main antagonists of Frey’s story are the Tantas, a powerful band of magical commanders that ruled over Athia for a number of years. As a result of and evil and mysterious fate, the Tantas have become corrupted and are no longer fit to govern the people of Athia. Because of this, Frey finds herself at odds with the menacing foes, and eventually comes face to face with all of them.

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The first Tanta that players will have to defeat, and like the first major difficulty many will find in the game (aside from theRecreant Knight), isTanta Sila. Tanta Sila is known as the Tanta or War and Strength, giving clues as to the difficulty surrounding this fight. Players can follow the tips below to ensure that they are able to successfully take down one of Athia’s great warriors.

General Tips & Tricks

There are a few key bits of information that players should keep in mind during the fight against Tanta Sila. Players will have fought multiple difficult enemies by this point in the game, but Tanta Sila is on a different level from most others. For this reason, players should go into the fight prepared. These tips are useful for this fight, but many of them can be taken into account when facing off against any of Forspoken’s adversaries.

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Tanta Sila - Phase 1

In the first phase of the fight, Tanta Sila will rely on two main attacks. The first is avolley of fireballs. These fireballs are extremely difficult to dodge, especially at close-range. The only surefire way to keep them off of Frey is tohide behind the many objects and structuresscattered around the room. There arepillarsandstatuesthat will both take the brunt force of the blasts if players manage to take cover behind them before the projectiles come in contact.

The second type of attack that Sila will use against the player is a set ofmelee attacks. These attacks are much easier to avoid than the fireballs, but players should still be cautious. The best way to avoid these moves is to simplyuse parkour to move around the battlefield. If players take damage from these attacks, they won’t be in too much trouble as long as it doesn’t happen repeatedly.

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Tanta Sila - Phase 2

In phase 2, Sila will call upon her soldiers to aid her in the fight. The soldiers happen to be the statues mentioned in phase 1. The statues are found all around the room, and when Sila reanimates them they will snap to formation around her. There are a couple of ways to tackle this portion of the fight. Players can continue tofocus on Sila, avoiding taking damage from the soldiers along the way or they can put all of their effort intodefeating Sila’s minions first.

If players choose tofocus their attention on Sila, disregarding the soldiers, they will need to be sure to avoid all attacks lobbed at them by the minions. The soldiers have the ability tothrow ranged attacksat Frey in the form ofspearsandfireballs. These can become a real hindrance when trying to take down Sila. Keeping your distance and using the lock-on feature to target the Tanta is the best way to keep her in your sight and avoid using any energy on the smaller enemies.

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If players go the route ofkilling the soldiers first, they will still have tocontend with Sila’s attacks, both ranged and melee. When Sila slashes at Frey,her attacks will also damage the smaller foes on the field. This is a huge bonus since it makes clearing the field much easier. Taking down the enemies before going after Sila can make the fight much less complicated, giving players a clear line of sight.

Tanta Sila - Phase 3

Phase 3 will start once players have taken Tanta Sila’s health down to a certain point. In this segment of the fight, Sila will explode with power, leaving the battlefield in disarray. She will have a few different main attacks that she relies on during this part. A set ofgiant fireballs,enflamed marks on the ground, and aflood of flames that cover the battlefield. These will also be accompanied by her base melee attacks as well.

When players see her charging up thegiant fireball attackthey should move back. The closer they are to the projectiles the more difficult they are to avoid. These can be dodged by parkouring out of the way at the last second. If players are hit by one of these boulders, they will suffer a huge amount of damage and will also be staggered for a short time.

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When Sila begins throwing down hermarks on the ground, players should move out of the way. It is important to avoid touching these marks entirely. They will stay on the ground for a long time and coming into contact with them will result in steady damage being received.

When Sila uses her large attack and floods the ground of the battlefield with anenflamed covering, players should run for high ground. There are a few fallen structures that act as a refuge during these times. Players can still hit Sila while waiting for the ground to clear up, so it’s not too big of an inconvenience.

Forspoken-Tanta-Sila-Rewards-Red-Magic

Rewards For Defeating Tanta Sila

Once players have successfully defeated this powerful enemy, Frey will absorb Sila’s Cuff and gain access to her source of magic. Players willnow be able to channel Red Magic, a robust combat style that, unlike Purple Magic, relies on melee and heavy attacks to take down enemies. Equipment can be upgraded to increase the damage dealt by Red Magic and like Frey’s default pool of Purple Magic, Sila’s can also be enhanced by unlocking new spells and attacks on the “Magic” page of the pause menu.

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