CD Projektdoesn’t intend to put microtransactions in its single-player games any time soon, according to the company’s chief financial officer Piotr Nielubowicz.

In an interview with the Polish business websiteStockwatch, Nielubowicz was questioned whether CD Projekt intended to put microtransactions in its games (thanks,PCGamer).

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Nielubowicz replied, “We do not see a place for microtransactions in single-player games.” However, he did not rule out the possibility of microtransactions in potential future multiplayer games.

Dragon’s Dogma 2 Griffin attacking an ox

“We do not exclude that we will use this solution in future multiplayer projects,” he clarified. CD Projekt is working on a multiplayer game set inThe WitcherUniverse, codenamed Project Sirius. The future release is being developed by CD Projekt subsidiary The Molasses Flood, and will potentially contain open-world elements.

This conversation comes amid controversy surrounding the monetisation ofDragon’s Dogma 2. Though Dragon’s Dogma 2 holds a high score of 85 (we gave it a 90) onreview aggregator Metacritic, players were unpleasantly surprised to find microtransactions embedded into the RPG.

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These microtransactions include items that allow you to change the appearance of your character, or escape jail. Though these items are easily obtainable in-game, players are upset by their existence.

Regardless of the actual severity of Dragon’s Dogma 2’s monetisation, it has sparked conversation on how much monetisation is acceptable in full-priced games. It would appear in CD Projekt’s view, the answer is none.

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CD Projekt is working onfour projects simultaneously, with the bulk of its manpower engaged in developing the next Witcher game (codenamed Polaris).

In addition to the aforementioned Sirius, CD Projekt has its Boston studio committed to project Orion, a new game set in theCybperunk 2077universe. A small ‘strike team’ is engaged in creating project Hadar, an original IP separate from The Witcher and Cyberpunk 2077.

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