The first update for Call of Duty Warzone after the release of Season 3 has now rolled out for all the supported platforms. Check out the Call of Duty Warzone Update May 4 patch notes below.
Season 3 of Warzone went live on the 27th of April and since then there were tons of bugs and necessary stats changes were required on specific weapons. This update addresses those issues and mainly focuses on attribute changes.

The patch notes have been sourced from the official post ofRaven Software. Make sure to take a look at the site to find more interesting and important information related to the game.
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Call Of Duty: Warzone Update May 4 Patch Notes
Adjustments
Armored Truck
Health and Resistances decreased to be in-line but still greater than the Cargo Truck.
Damage decreased by 40%.
It’s become clear since its return to the Warzone, that the Armored truck has become a great asset to any team. However, its overwhelming presence has felt oppressive to engage against. We’re bringing it in line with other Vehicles, while still retaining its role as a power-house.
Fixed an issue causing the following Weapons to not gain Weapon XP:
Weapon Adjustments
Vanguard Weapons have been struggling to perform on par with their peers since they dropped into the Warzone. This update is laying the groundwork to resolve that. Engagement distances have only increased since the transition to Caldera. More skirmishes are taking place within minimum damage ranges. As a result of this, Weapons that have low maximum damage ranges or low minimum damage have become largely inviable. Unfortunately for Vanguard Weapons, this was often the case. Below you will find a myriad of changes aimed at injecting some budding competition into the upper echelon of Warzone Weaponry. Check out the changes on Rifles in May 4 Warzone Update.
Assault Rifles
Maximum Damage decreased to 34, down from 36
Minimum Damage decreased to 30, down from 32
Initial Recoil decreased
Maximum Damage Range increased to 29.8 meters, up from 28.4 meters
Kovalevskaya 615mm
Maximum Damage Range increased by 20%, up from 15%
Headshot Damage Multiplier increased to 1.58, up from 1.5
Neck Damage Multiplier decreased to 1.19, down from 1.5
Maximum Damage increased to 33, up from 30
Minimum Damage increased to 30, up from 26
7.62 Gorenko 50 Round Mags
Fire Rate Multiplier decreased to 6%, down from 6.54%
Sprint to Fire Speed increased by 6%, up from -15%
Movement Speed now increased by 1.3%
Initial Recoil penalty now begins at bullet 3, up from 2
Horizontal Recoil Control penalty decreased to 40%, down from 50%
Fire Rate Multiplier decreased to 15%, down from 20%
Maximum Damage Range now decreased by 8.6%
Damage now decreased by 10%
Recoil Booster
Fire Rate Multiplier decreased to 1.5%, down from 5%
Maximum Damage increased to 31, up from 29
Minimum Damage increased to 26, up from 22
Maximum Damage increased to 41, up from 40
Minimum Damage increased to 36, up from 30
Minimum Damage increased to 20, up from 19
Maximum Damage Range increased to 29.2 meters, up from 27.9 meters
22" Cooper Custom
Damage Range now increased by 20%
Headshot Damage Multiplier decreased to 1.3, down from 1.5
Maximum Damage decreased to 40, down from 41
Minimum Damage decreased to 35, down from 37
Maximum Damage Range increased to 33 meters, up from 31.1 meters
Krausnick 700mm 01V
Minimum Damage increased to 24, up from 22
Magazine Capacity increased to 40, up from 35
Minimum Damage increased to 21, up from 19
.30-06 40 Round Fast Mags
6.5 Sakura 60 Round Drums
Magazine Capacity increased to 60, up from 55
7.62x54mmR 50 Round Mags
Magazine Capacity increased to 50, up from 45
7.62x54mmR 40 Round Fast Mags
While the Nikita AVT (VG) has been performing moderately well, we felt that its Magazine Capacity and Minimum Damage was holding it back from becoming the sniper support allstar it was destined to become. These changes will undoubtedly instill the Nikita AVT (VG) as one of the most formidable Ground Loot Weapons. A significant change in Warzone Update of May 4.
Maximum Damage Range increased to 35.5 meters, up from 30.9 meters
Minimum Damage increased to 32, up from 30
Damage penalty decreased to 15%, down from 30%
Damage Range penalty removed
Horizontal Recoil Control penalty decreased to 30%, down from 50%
Minimum Damage increased to 22, up from 20
Headshot Damage Multiplier increased to 1.54, up from 1.5
Maximum Damage decreased to 29, down from 30
Submachine Guns
Headshot Damage Multiplier increased to 1.58, up from 1.3
Minimum Damage increased to 19, up from 15
Neck Damage Multiplier increased to 1.32, up from 1.01
Bullet Velocity now increased by 20%
Bullet Velocity now increased by 40%
Bullet Velocity now increased by 30%
Mid Damage increased to 22, up from 20
Minimum Damage increased to 20, up from 18
Bullet Velocity increased to 30%, up from 20%
Min Damage increased to to 24, up from 22
Minimum Damage increased to 19, up from 17
Bullet Velocity increased to 30%, up from 10%
Mid Damage increased to 24, up from 22
Min Damage increased to 21, up from 18
Bullet Velocity increased to 25%, up from 11%
Minimum Damage increased to 22, up from 21
Bullet Velocity penalty decreased to 10%, up from 12%
Bullet Velocity increased to 40%, up from 20%
Bullet Velocity now increased by 10%
Min Damage increased to 24, up from 23120mm Gawain ShortBullet Velocity penalty removed240mm Hockenson 43Now increases Bullet Velocity by 40%
ATTACHMENTS
Upper Torso Damage Multiplier decreased to 1.046, down from 1.05
That’s all for the Call of Duty: Warzone Update May 4. Make sure to check our other sections on the site for more breaking news on popular titles.